← TripleTactics TCG PTM Regionals 2026

Wind SeiryuuTier 1

at TripleTactics TCG PTM Regionals 2026

decks
21 (8.5% of field)
matches (non-mirror)
142 74-55-13
overall winrate
56.7%
ELO-adjusted winrate
52.0% avg ELO +0.7 per match
expected value
54.6% share-weighted (raw)
EV (ELO-adj)
51.5% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1333 · median 1329 · range 1094–1624 (21 pilots with an ELO rating)
949 Q1 1172 Q3 1352 1685
43% of pilots are in the field's top quartile, 10% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Mage 9.7% 13 10-2-1 80.8% 73.5% 67.4% +7.3
Fire Aggro 8.9% 12 7-5-0 58.3% 56.2% 52.9% +1.3
Water Aetherwing 6.9% 15 8-5-2 60.0% 57.9% 47.8% -0.9
Fire Suzaku 6.5% 4 3-1-0 75.0% 62.5% 55.0% +3.2
Wind Shadowstrike 5.7% 5 1-4-0 20.0% 33.3% 27.9% -12.7
Fire Oblation 4.9% 10 3-6-1 35.0% 39.3% 42.6% -3.3
Fire Umbra Guardian 4.9% 7 3-1-3 64.3% 59.1% 59.6% +4.8
Fire Crux Lorraine 4.5% 7 4-3-0 57.1% 54.5% 53.0% +1.5
Fire Luxem Assassin 4.5% 10 3-5-2 40.0% 42.9% 42.8% -3.2
Fire Firebloom Burn 3.6% 7 4-3-0 57.1% 54.5% 52.7% +1.4
Wind Astra Cleric 3.2% 6 4-2-0 66.7% 60.0% 58.1% +4.3
Water Genbu 2.8% 4 1-2-1 37.5% 43.8% 46.3% -2.3
Wind Wakeup Combo 2.4% 5 1-2-2 40.0% 44.4% 34.5% -8.9
Fire Aetherwing 2.0% 4 4-0-0 100.0% 75.0% 70.7% +13.2
Water Allies 2.0% 1 0-1-0 0.0% 40.0% 38.9% -17.8
Fire Exia 1.6% 2 2-0-0 100.0% 66.7% 72.6% +21.7
Wind Razorgale 1.6% 4 1-3-0 25.0% 37.5% 43.0% -4.5
Water Chess 1.2% 0
Wind Allies 1.2% 2 2-0-0 100.0% 66.7% 66.4% +15.7
Wind Umbra Ranger 1.2% 4 2-2-0 50.0% 50.0% 38.9% -7.1
Fire Arcane 0.8% 1 0-1-0 0.0% 40.0% 41.6% -13.4
Fire Crux Merlin 0.8% 2 1-0-1 75.0% 58.3% 58.0% +7.6
Fire Suited 0.8% 1 1-0-0 100.0% 60.0% 58.3% +13.3
Horse and Taxes 0.8% 0
Water Crux Assassin 0.8% 1 1-0-0 100.0% 60.0% 54.5% +7.2
Water Fractal 0.8% 1 0-1-0 0.0% 40.0% 40.6% -15.0
Water Luxem Assassin 0.8% 4 2-2-0 50.0% 50.0% 52.7% +1.7
Water Tera Mage 0.8% 1 1-0-0 100.0% 60.0% 57.8% +12.5
Fire Byakko 0.4% 0
Fire Chess 0.4% 1 1-0-0 100.0% 60.0% 53.2% +5.2
Fire Triskit 0.4% 1 1-0-0 100.0% 60.0% 52.2% +3.5
Fire Umbra Alice 0.4% 0
Fire Umbra Ranger 0.4% 0
Water Astra Diana 0.4% 0
Water Astra Ranger 0.4% 1 0-1-0 0.0% 40.0% 44.8% -8.3
Water Crux Lorraine 0.4% 0
Water Overlord 0.4% 0
Water Penguin Mill 0.4% 0
Water Tera Cleric 0.4% 0
Wind Arcane 0.4% 1 0-1-0 0.0% 40.0% 42.3% -12.4
Wind Chess 0.4% 0
Wind Crux Mage 0.4% 2 2-0-0 100.0% 66.7% 59.9% +9.5
Wind Diana 0.4% 0
Wind Exia 0.4% 0
Wind Lorraine 0.4% 0
Wind Luxem Zander 0.4% 1 0-1-0 0.0% 40.0% 41.7% -13.3
Wind Slice & Dice 0.4% 2 1-1-0 50.0% 50.0% 51.5% +1.5
Decklists · 21 from this event
Mirror Analysis

In 4 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 4 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Stolen Chance, Beseech the Winds, Brisk Windtrotter. Losers more often ran: Safeguard Amulet, Veiling Breeze, Displace.

Played more by winners
Stolen Chance
Winning decks ran 2.8 copies on average, losing decks 0.8.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 1.
Beseech the Winds
Winning decks ran 2.0 copies on average, losing decks 1.5.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Brisk Windtrotter
Winning decks ran 1.8 copies on average, losing decks 1.8.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Played more by losers
Safeguard Amulet
Losing decks ran 0.8 copies on average, winning decks 0.0.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 1.
Veiling Breeze
Losing decks ran 1.5 copies on average, winning decks 0.0.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 1.
Displace
Losing decks ran 1.8 copies on average, winning decks 1.2.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 1, both ran the same in 0.
Harness Lightning
Losing decks ran 3.8 copies on average, winning decks 3.2.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 1, both ran the same in 0.
Longtail Grovesward
Losing decks ran 1.2 copies on average, winning decks 0.8.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Regal Inquisition
Losing decks ran 2.2 copies on average, winning decks 1.8.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Show all 51 cards with non-zero signal (raw numbers, including 40 held back from the grid above)
Card Edge In winner In loser Same Direction
Stolen Chance +0.75 3 0 0
Safeguard Amulet -0.75 0 3 0
Veiling Breeze -0.75 0 3 0
Displace -0.50 1 3 0
Stifling Trap -0.50 0 2 2
Expel the Departed +0.50 2 0 0
Harness Lightning -0.50 1 3 0
Nullifying Lantern +0.50 2 0 0
Trained Hawk -0.50 0 2 1
Tariff Ring -0.50 0 2 0
Ducal Seal +0.50 2 0 2
Annul Spell +0.50 2 0 1
Orb of Sealing +0.25 1 0 3
Aesan Protector +0.25 1 0 3
Longtail Grovesward -0.25 1 2 0
Candlelight Hourglass -0.25 0 1 0
Forest Cake -0.25 0 1 3
Grand Crusader's Ring -0.25 0 1 0
Topsy Decree +0.25 1 0 0
Beseech the Winds +0.25 2 1 1
Blanche, Sheltering Saint +0.25 1 0 1
Backup Charger -0.25 0 1 0
Windmill Engineer +0.25 1 0 3
Lost Providence +0.25 1 0 3
Crystallized Destiny -0.25 0 1 0
Fairy Whispers -0.25 0 1 3
Brisk Windtrotter +0.25 2 1 1
Regal Inquisition -0.25 1 2 1
Innervate Agility +0.25 1 0 3
Excalibur, Cleansing Light +0.25 1 0 0
Cry for Help +0.25 1 0 0
Verdigris Decree +0.25 1 0 0
Morgan, Soul Guide +0.25 1 0 0
Reveal the Hidden +0.25 1 0 0
Reclaim +0.25 1 0 0
Staggering Strike -0.25 0 1 0
Lightweaver's Assault +0.25 1 0 0
Spellward Scepter +0.25 1 0 1
Incapacitate -0.25 0 1 1
Scout the Land -0.25 0 1 0
Peaceful Reunion -0.25 0 1 0
Rictus Tiding -0.25 0 1 0
Scatter Essence -0.25 0 1 0
Resolute Stand +0.00 2 2 0
Royal Oathguard +0.00 2 2 0
Sunblessed Gazelle +0.00 1 1 2
Winds of Destiny +0.00 1 1 0
Purifying Thurible +0.00 1 1 2
Dream Fairy +0.00 1 1 2
Cleansing Reunion +0.00 1 1 0
Tricastles of Lucenia +0.00 1 1 0

JSON: /api/events/42377/archetypes/Wind Seiryuu